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Subj: Re: Rogue's new, old powers?
Posted: Thu Jan 11, 2018 at 12:12:08 pm EST (Viewed 93 times)
Reply Subj: Re: Rogue's new, old powers?
Posted: Wed Jan 10, 2018 at 10:20:06 am EST (Viewed 115 times)
Quote:AFAIK, her classic portrayal was that she had no permanent powers and only kept any absorbed power for a length of time dependant on contact. IMO, this was an ideal interpretation to keep always. Then she was too vulnerable for stories so they said she kept contact with Ms.Marvel more than her body should and the Kree powers kicked in 'permanently'. Then it 'turns out' that Carol's power finally wore off after her body finally readjusted. This was good too. Then after a ton of post-90s mish mash canon she came to be in control and somehow kept strength and flight 'permanently'. Forgot of the UA claim where she said she reverted to classic mode seemed - dubious. And here, she takes a point blank fist from a Sentinel at a time she 'lost her powers'. Is the onus on the reader to assume she touched Colossus or someone 'for a time' so that she survived that showing?
Quote:I find it odd that Marvel cycles her through these three phases exclusively:
1. Only the Rogue powers
2. Rogue powers and strength and flight
3. No powers
Quote:There are plenty of other possibilities. She could have the Rogue powers plus super speed. This would allow her to rush in and touch someone before they knew she was there. She could have the Rogue powers plus invisibility. (Similar concept to the first example.)
Quote:But I guess I see the thought process. Super speed would harken back to Quicksilver. Invisibility would harken back to Sue Richards. But strength and flight? Those two powers are the go-to generic super powers. Iron Man, Captain Marvel, Black Bolt, Namor, Wonder Man, Nova, Monet St. Croix, Captain Britain - I'm sure I'm missing a host of other examples. By giving Rogue strength and flight, they're making her generic, which means she isn't stealing any particular hero's thunder. Trouble is, they often tend to forget her inherent mutant ability and just make her a flying puncher.
I like her best as a flying strong person. They got a lot of (maudlin) drama out of the absorption powers but I would be fine if she just stayed a flying puncher because I'm sick of that power. I don't like her without the strength and flying.
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