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Subj: LGDB Back to Basics Team Tourney Round 1 - Fights 7 & 8 Posted: Wed Dec 29, 2010 at 02:16:01 pm EST (Viewed 176 times) | |||
Here are the last fights in Round 1. Again thanks for participating, and remember if you haven't voted for the previous bouts of the first round (YOU SHOULD), you can vote anytime up until the very end of the last match. cheers, LGDB ------------------------------------------------------------------------------------------------------ Sunday - Fight 1 Hatman the Overachievers! Captain America (Steve Rogers) - meta [EM] Batman (Bruce Wayne) - street [EM] Deathstroke - EM Hawkman - PM Squirrel Girl - PM bonus - 2 days prep/training VERSUS - Battlefield - Swiss Alps - link - http://en.wikipedia.org/wiki/Swiss_alps vermin Heroic Kids! Magni, no Mjolnir - PM Genis-Vell, no cosmic awareness - PM Havok - EM Stature - EM Rachael Summers, no Phoenix Force - EM bonus - 2 days prep/training Sunday - Fight 2 Exes The Elements of Life! Exiles Namora (Absorbs water into Power)- prime meta Aquaman w/ water hand (Controls water) - prime meta Tempest(DC)(Controls Water) - enhanced meta Storm (create water) - enhanced meta Kisame(Naruto)(Create and controls water)-enhanced meta bonus - 6 hour battlefield prep VERSUS - Battlefield - Themyscira http://dc.wikia.com/wiki/Themyscira BKRay Her Majesty's Secret Superheroes Hermione Granger, EM Lionheart (Kelsey Leigh Kirkland), EM Mina Harker, EM, League of Extraordianry Gentlemen Jason Blood (Etrigan), PM Captain Britain (Brian Braddock), PM bonus - 2 days prep/training -------------------------------------------------------------------------------- Monday Fight 3 Surly Rockbottom the Superlatives! Mr. Terrific - meta [EM] Mr. Incredible - enhanced meta Prince of Orphans (Green Mist Amazing Man) - enhanced meta Amazing Man (Markus Clay) - PM Super-boy (Conner) - PM bonus- Radiotelepathy VERSUS - Battlefield - Carlsbad Caverns http://en.wikipedia.org/wiki/Carlsbad_Caverns_National_Park Amor Fati Rising Son! PM – Toyo Harada PM – AOA Sunfire EM – Gorgon EM – Fuji EM – Jolt bonus - list of enemy names Monday - Fight 4 RANDOM Heroes of WW2! Jenny Sparks - PM Namor, the Sub Mariner -PM Golden Age Wonder Woman - EM Human Torch (Jim Hammond) - EM Spitfire (Vampiric version) - EM bonus - 6 hr battlefield prep VERSUS - Battlefield - Cloud City http://starwars.wikia.com/wiki/Cloud_City Los Team Skin to Win! Incredible Hercules (Marvel) - prime meta Moondragon (Marvel) - prime meta Gamora (Marvel) - enhanced meta Starfire (DC) - enhanced meta Psylocke (Marvel) - enhanced meta bonus - 6 hr battlefield prep ------------------------------------------------------------------------------------------------------- Tuesday Fight 5 Dark Marvel the Children of Heroes! PM-Skaar PM-Invincible EM-Phobos EM-Cable w/TO Virus EM-Spider-Girl(MC2) bonus - 6 hr battlefield prep VERSUS - Battlefield - Desert planet of Tatooine http://starwars.wikia.com/wiki/Tatooine Thorion THE SPECTRUMS OF LIGHT PM: Photon (Photons) - (Marvel) PM: Lightray (Light) - (DC) EM: X-Ray (X Rays) - (Marvel) EM: Gammid (Ultraviolet) - (CrossGen) EM: Galvan (Infrared) - (CrossGen) bonus - 2 days prep training Tuesday Fight 6 Joe Fixit Classic Magneto (PM) [no blood tricks] Ultimate Colossus (PM) Magneta(EM) MC2 Universe [no blood tricks] Polaris(EM) [no blood tricks] WarBlade(EM) bonus - 2 days prep/training VERSUS - Battlefield - Alaskan Taiga http://en.wikipedia.org/wiki/Taiga the Nephilim PM- Pitt PM- Ghost Rider(Johnny Blaze) EM- Shiver Man EM- Straw Man(Scarecrow) EM- Venom(Brock) ------------------------------------------------------------------------------------------------------------------------ Wednesday Fight 7 Incriptus Born to the Future! EM: Spiderman 2099 EM: Booster Gold EM: Major Victory PM: Batman 1,000,000 PM: Karate Kid Bonus - list of enemy names VERSUS - Battlefield - City of Asgard (Current Ruins) http://marvel.com/universe/Asgard Tongan Giant The Fantastic 15! Wolverine - enhanced meta Spider-man - enhanced meta Human Torch - enhanced meta Ghost Rider - Prime Meta Professor Hulk - Prime Meta bonus - Radiotelepathy Wednesday Fight 8 xero Those Who Came From Beyond the Grave! Super Angel - prime meta Gentleman Ghost - prime meta Deadgirl - enhanced meta Deathlok (Collins) - enhaned meta Dr. Druid - enhanced meta bonus - 2 days prep/training VERSUS - Battlefield - African Serengeti Plains http://en.wikipedia.org/wiki/Serengeti DCR the Evil Blondes PM; Empress Hydra (Sue Storm from Eart 1720) PM: Amora the Enchantress EM: Lady Mastermind EM: Evangeline A.K. McDowell EM: Medusa Gorgon bonus - 6 hr battlefield prep ------------------------------------------------------------------------------------------------------------------------- RULES Each team will be composed of 2 Prime Metas and 3 Enhanced Metas. A few banned powers: -reality or time manipulation -power stealing or absorbing -And finally, no loopholes that exploit 2 or more characters that come together and create one uber character (uber being defined as anything that reaches teambuster level) All characters will act in character i.e. as they would from the period they are taken from comics. Battlefield choice will be randomly selected and different for every bout. Theme Teams - Everyplayer will draft two theme possibilities, which I will approve. When you draft your team if it's in fitting with one of the approved teams you get your bonus. Bonus - Theme teams will get to choose from 2 days prep/training time -OR- a list of enemy names -OR- Radiotelepathy -OR- 6 hours battlefield prep. BONUSES 2 days prep/training time - Your character's get two days together assembled in the X-men's Dangerroom. They can use this time to get aquainted with one another, develop basic battle drills and manuevers, and leaders can use this period to learn the capabilities of their subordinates and inspire confindence. They may NOT create anything in the vein of inventions or prepatory magical spells i.e. mages cannot enchant fellow teammembers during this period. This will be invaluable if you have a team of characters with dramatically different or esoteric power types. If for instance one of your characters uses radiation and another character on the team has radiation weaknesses, it will certainly behoove the latter character that the former character know not to unleash untold amounts of radioactive energy. A list of enemy names (and on hour to study the list) - This one's fairly self explanatory. Your team gets a list of the names of your opponents, but no furhter description. Of course this will only come in handy if your characters would be familiar with those on the list. If all your character are DC, there will be no reason to assume they'll be familiar with Marvel or Image character. However, I will allow the JLAvenger crossover as admissable. I see this as particularly valuable if you've got a team that mixes characters from several universes and/or have members that are walking databases like Tony Stark, Batman, Nick Fury, etc. Radiotelepathy - This is a concept I borrowed from the Authority. Essentially, radiotelepathy is a series of nano devices that are applied to each member of your team; the devices allow each member to hear the thoughts and telepathically speak to each other team member. This allows for obviously increased synthesis of team coordination and organization, especially if you have a strong leader on your team. He or she can direct the team without having to worry about loud noises or confusion on the battlefield. Special note: unlike the Authority's radiotelepathy, mine is infused with tournament host magic: it cannot be tampered with by any means, be it magical, telapathic, or technological. Your individual characters can still be affected, attacked, or controlled mentally and emotionally, but their link with others cannot be severed. Nor can radiotelepathy be used by enemies as a network i.e. a way of connecting your entire team for the purposes of controlling or mentally attacking all of them. 6 hours battlefield prep - This is also fairly self explanatory. Your team arrives at the battle site 6 hours early and can use this time to their advantage. This would be especially advantageous to characters with high levels of environmental control, allowing them to conform elements of the landscape such that their enemy arrives in a place less conducive to the enemy team's survival or more conducive to their teams. Or, if you, for instance, have the kind of characters that can pull technology out of their ass (like Stonecutter for example) you can use that time to set up all kinds of booby traps like mines that only detonate on the other team or sentry guns. Special Note: I ask that anyone using this bonus say a little something about how they would specifically "rig" the battlefield. Unfortunately, if two players have this bonus, neither of them are afforded any advantage. Battlefields 1. Knowwhere 2. Galapagos Islands 3. Water World floating city 4. JLA Watchtower 5. Thymeschra 6. City of Asgard 7. Astroid M [orbiting Earth] 8. Blue Area of the Moon 9. Downtown Marvel Manhattan 10. Wakandan Jungle 11. Limbo 12. War World 13. Genosha 14. Apokolips 15. Grand Canyon 16. Ice World Hoth 17. The Gobi Desert 18. Swiss Alps 19. Pandoran Floating Mountains 20. Downtown Gotham City 21. Avenger’s Hydrobase 22. Avalon 23. The Savage Land 24. Utopia [X-men Island] 25. African Serengeti Planes 26. Downtown Metropolis 27. Mephisto’s Realm 28. Oa 29. Watchtower - JLA satellite 30. Volcanic planet of Mustafar 31. Dagobah Swamp 32. Carlsbad Caverns 33. madripoor 34. Broxton, Oklahoma 35. Morlock Tunnels 36. muir island 37. Desert planet of Tatooine 38. the Himalayas 39. Wundagore Mountain 40. Thanagar 41. The Deathstar 42. Sakaar 43. Mojoverse 44. Bizarro World 45. Gorilla City 46. Slaughter Swamp 47. Cloud City 48. Nanda Parbat 49. K’un L’un 50. Alaskan Taiga No battlefield will be used more than once. | |||
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