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Subj: One thing about Marvel Big Guns, and a particular advantage for Hulk...........
Posted: Sat Jul 21, 2007 at 06:15:22 pm EDT
Reply Subj: too much for the hulk to handle?
Posted: Sat Jul 21, 2007 at 12:56:24 pm EDT
Most of Marvel's Big Guns..........in this class, I'm thinking guys like Hulk, Thor, Hercules, Sentry, the Surfer, Namor, etc. ........... have shown the ability to fight several of their peers at once and stay in the game.
Overall durability and resistance to getting k.o.'d or seriously injured allow them to fight four or five guys who would be pretty even matches for them one-on-one.
I imagine it's generally assumed, though, that the outnumbered character is going down eventually if the others piling on are his or her peers individually.
The Hulk seems to take piling on particularly well, however. Since he has über healing as well as near-invulnerability and since continued fighting makes him madder/stronger, just staying in the fight means he has a chance of winning.
In other words, let's say 10 guys pile on that are 50% as tough as Hulk (just to make the math easy).
That means as a team, they are roughly 5 times as tough as him.
But his durability, healing and increasing strength keep him from getting taken out quick, even against such odds.
As the fight goes on, most of his foes will wear down somewhat as he is amping up.
By the end, he may be more powerful than his combined opponents.
> Somewhere it was said that Thor won't be in WWH.
> But even without him, wouldn't the Hulk be defeated if all the big guys just attacked at once? Sentry, Captain Marvel, Iron Man, etc?